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Suzy B Software CD-ROM 2 (1994).iso
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Text File
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1987-04-21
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3KB
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85 lines
06601030305800
9[....................................................]0
ÇCreated with STOS.
RED WAR Scenario
The year is 2154. The population of Mars the red planet is dwindling
rapidly. Their lust for bloodshed and warmongering has so endangered the
entire race that for the first time, their greatest leaders have decided
to meet, and hopefully work out a plan for survival.
At that great meeting, a plan was put forward to use droids to fight their
wars. This was put into effect immediately, and for the next severn
years,the population begun to flourish.
Unfortunately, an unforseen problem occured with the droids programming.
Running amok, they begun attacking all lifeforms of any discription.
It took nearly a year before the droids were finally brought back under
control. In this time, over two million Martians were laid waste.
Once again, Mars was on the brink of disaster.
An emergency meeting was called. Once again, all the great leaders put in
an appearence, further strengthening the serious position they were in.
After three days of bitter dissagreement, an idea was put forward that all
future wars should be fought out on a video screen. This screen could then
be installed in everones home, so the entire population could indulge in
war and killing to their hearts content.
This idea they called a game.
This game they called Red War.
Instructions: Red War is a battleship type game for one or two players.
The objective is to sink all opposing ships before ammo runs out.
Each turn, you may do one of the following things;
Fire a shot: Select the top centre icon and press left mouse button.
Place the mouse cursor where you want the shot to go.
Recon: Select top plane icon to launch a recon mission.
If a ship is spotted, a shot is fired and the ship sunk.
Supply: Select 2nd plane icon to attempt an ammo supply drop.
This ammo is brought from your home base.
Strike: Select 3rd plane icon to launch an airstrike against enemy ships.
Every ship hit will score points, and deplete opponents ammo.
Land Strike: Select 3rd plane icon again, but press right mouse button.
This will launch a strike against the enemies ammo supply
base.
Supply: This will launch a `skimmer`, from your aircraft carrier which
will attempt to collect supply from your base and return.
Status: Select mans head icon, for a status display.
Quit: Will quit game and give option of another.
At the bottom of the screen are five icons, these are;
Score: Obvious
Ammo: Amount of ammo remaining at home base.
Shots fired: Amount of shots you have fired.
Hits: Amount of enemy ships hit.
Ammo: Amount of ammo carried between all ships remaining.
It should be noted that ammo is the key factor in the game.
You deplete the enemies ammo every time you sink a ship, hit a ship with
an airstrike or hit the enemies home supply base.
If you enjoy playing this game then please send denotions to;
Stephen Brennan
62 Temple close
London SE.28 OEN
Many thanks to debbie for playtesting and support.